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EA hopes Star Wars: Galaxy of Heroes lasts 37 years

Erik Larsen, studio manager of Electronic Arts subsidiary Capital Games, says he wants the studio's flagship title Star Wars: Galaxy of Heroes to last...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Silent Hill 2 Remake involved finding the ‘good enough’ and ‘not enough’ elements of a classic

In the era of remakes, developers have come under fire time and again for rehashing classic titles instead of pioneering new ideas. However, taking...

How do Ubisoft’s AI-driven NPCs handle dynamic player interactions?

During GDC 2024, Ubisoft officially unveiled NEO NPCs, its generative AI-powered tech for in-game conversations and player interactions with non-playable characters. The NEO NPC...

Get a job: Join Visual Concepts as a Camera Designer

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!Here is just one of...

Get a job: Join the Embodied team as a Game Designer

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!Here is just one of...

Video: How 343 uses machine learning for optimal matchmaking

In this GDC 2020 virtual talk 343 Industries' Josh Menke presents TrueMatch, a new matchmaking approach that allows developers to more intuitively express the...

Watch Russ Bullock break down the dev process for MechWarrior 5: Mercenaries

If you were playing PC Games in the '90s, you probably couldn't wander through a game store without stumbling on one of the many...

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