Erik Larsen, studio manager of Electronic Arts subsidiary Capital Games, says he wants the studio's flagship title Star Wars: Galaxy of Heroes to last...
Mick Gordon, the composer behind both id Software's Doom (2016) and this year’s followup Doom Eternal, officially isn’t working on Eternal’s DLC and the reason...
In this insightful GDC 2019 talk Unknown Worlds Entertainment's Jonas Boetel explains how open development saved the studio's hit underwater survival game Subnautica.It was a great...
How do you craft a soundtrack that supports your game's story if you don't know what the story will be?That's something CCP Games' Baldur Baldursson (and...
The Academy of Interactive Arts & Sciences Foundation is seeking applications for three scholarship programs aimed at students interested a career in various areas...
Head's up, devs: After quietly acquiring game/VR/AR audio tech firm Impulsonic early this year, Valve came forward today to debut a beta version of its...